My name is Marius. I'm 32 years old and living in Sweden.I have an obsession to build a profitable business in the games industry. Which I am currently pursuing full-time.My main strengths are programming and Unreal Engine.Feel free to check out some of the stuff I've made below.
Too Many To Kill
Supports up to 20,000 enemies on screen at 60fps. That was the main idea for "a marketing hook".Made with Unreal Engine 5.
Art and sounds outsourced.
Hammerfall
Custom integration with open source Jolt physics that supports cross-platform determinism.
The idea was "Getting Over It, but PVP".Made with Unreal Engine 5.
Solo project.
Wicked Brawler
Made mainly as a practice/portfolio piece. Combat system, AI logic.Made with Unreal Engine 4.
Art outsourced.
First Person Deathmatch
Online multiplayer using Steam relays and rollback netcode.Made with Unreal Engine 5.
Solo project.
Portal Arena
Gamejam submission on Itch.
Made with Unreal Engine 5.
Collaboration with artists, sound designers.
Digidash
Gamejam submission on Itch.Made with Unreal Engine 5.
Collaboration with 2 artists.
FiredUp!
Gamejam submission on Itch.Made with Unreal Engine 4.
Collaboration with 1 artist.
Fortunebound
Experimentation with doing my own art for a game.Made with Unreal Engine 4.
Solo project.